
Just a bit of AI fun with the Workshop Haggis
On a rainy Wednesday afternoon, it seems only fitting to have a little play with AI, seeing as it is all the…
Electronics Repair – Scotland
Field_Notes & Write-ups
Notes from the bench — teardowns, gaming history, repair write-ups and whatever else comes through the Borders workshop.

On a rainy Wednesday afternoon, it seems only fitting to have a little play with AI, seeing as it is all the…

1. THE RHYTHM OF THE INTERFACE: UP, UP, DOWN, DOWN If there is one sequence of characters that defines the shared memory…

1. THE COIN-OP PULSE: AN ARCHITECTURE OF COMPETITION If you were to step into a dimly lit, neon-soaked arcade in London or…

1. THE ARCHITECTURE OF IMAGINATION: BEYOND THE SPRITE If you were to peek through the windows of a small, struggling office in…

1. THE VELOCITY OF LOGIC: A NEW KIND OF HERO If you were to step inside the SEGA headquarters in Haneda, Tokyo,…

1. THE VIEW FROM TWYCROSS: A PRESERVATION OF GENIUS In the quiet, rolling green hills of Leicestershire, England, there is a village…

1. THE SILICON STANDOFF: A THREAT TO THE WINDOWS EMPIRE By the late 1990s, the “Silicon Big Bang” had reached a stable,…

1. THE AUDIOPHILE’S AMBITION: BEYOND THE CASSETTE In the early 1990s, if you were to walk through the sleek, glass-fronted headquarters of…

1. THE ARCADE HEARTBEAT: AN ATTITUDE IN SILICON If Nintendo is the Disney of the gaming world—wholesome, traditional, and protective—then Sega was…

1. THE KYOTO CONUNDRUM: AN UNLIKELY DYNASTY If you were to walk down a quiet, narrow street in Kyoto, Japan, in the…